dc.contributor.author | Kovács, Péter Tamás | |
dc.contributor.author | Murray, Niall | |
dc.contributor.author | Rozinaj, Gregor | |
dc.contributor.author | Sulema, Yevgeniya | |
dc.contributor.author | Rybárová, Renata | |
dc.date.accessioned | 2019-05-07T11:12:29Z | |
dc.date.available | 2019-05-07T11:12:29Z | |
dc.date.copyright | 2015 | |
dc.date.issued | 2015 | |
dc.identifier.citation | Kovács, P.T., Murray, N., Rozinaj, G., Sulema, Y., Rybárová, R. (2015). Application of immersive technologies for education: state of the art. In 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL), 19-20 November 2015. | en_US |
dc.identifier.other | Software Research Institute - Conferences | en_US |
dc.identifier.uri | https://research.thea.ie/handle/20.500.12065/2675 | |
dc.description.abstract | Existing multimedia systems used in education
mostly address only two senses by using two communication
channels (visual and audio) of the five human senses (sight,
hearing, taste, smell, and touch), limiting the potential efficiency
of learning. This paper presents a survey on existing technical
opportunities for the development of an immersive learning
environment. Four components of the immersive environment –
visual, audio, olfactory, and haptic are described and discussed in
the paper. In particular 3D displays, head mounted devices, 3D
sound systems, olfactory displays, haptic devices, and interaction devices are presented. | en_US |
dc.format | PDF | en_US |
dc.language.iso | en | en_US |
dc.publisher | IEEE | en_US |
dc.relation.ispartof | 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 Ireland | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/ie/ | * |
dc.subject | Multimedia systems | en_US |
dc.subject | Mulsemedia | en_US |
dc.subject | Haptic devices | en_US |
dc.subject | Three-dimensional sound system | en_US |
dc.subject | Virtual reality | en_US |
dc.title | Application of Immersive technologies for education: state of the art. | en_US |
dc.type | Article | en_US |
dc.description.peerreview | yes | en_US |
dc.rights.access | Open Access | en_US |
dc.subject.department | Software Research Institute AIT | en_US |