dc.contributor.author | Concannon, David | |
dc.contributor.author | Flynn, Ronan | |
dc.contributor.author | Murray, Niall | |
dc.date.accessioned | 2020-04-16T11:26:37Z | |
dc.date.available | 2020-04-16T11:26:37Z | |
dc.date.copyright | 2019 | |
dc.date.issued | 2019-06 | |
dc.identifier.citation | Concannon, D., Flynn, R., Murray, N. (2019). A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications. Paper in MMVE '19: Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems. Amherst, Massachusetts, June 2019 Pages 10–12. https://doi.org/10.1145/3304113.3326119 | en_US |
dc.identifier.isbn | 9781450362993 | |
dc.identifier.other | Conferences - Software Research Institute - AIT | en_US |
dc.identifier.uri | http://research.thea.ie/handle/20.500.12065/3096 | |
dc.description.abstract | Teleoperation applications are designed to assist humans in
operating complex mechanical systems. Interfaces to teleoperation
systems have always been challenging. Recently the potential of
virtual reality (VR) has been a topic of interest, particularly with
the availability of head mounted displays and interaction controller
devices. As a result, research into the viability of VR as a
technology to support remote operation and improved human
machine interaction has emerged. It is assumed that VR will offer
a user more immersive and natural experiences when operating a
virtual representation of a mechanical system. To achieve this,
there are a number of research challenges that need to be addressed.
In this short paper, we introduce and discuss key challenges for VRbased
teleoperation systems. Since the key focus of our work is
understand user quality of experience (QoE) of VR-based
teleoperation applications, the design and implementation of an
implicit and explicit QoE Evaluation system is presented. | en_US |
dc.format | PDF | en_US |
dc.language.iso | en | en_US |
dc.publisher | ACM | en_US |
dc.relation.ispartof | MMVE '19: Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 Ireland | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/ie/ | * |
dc.subject | Quality of experience | en_US |
dc.subject | Virtual reality | en_US |
dc.subject | Networks | en_US |
dc.subject | Network delay | en_US |
dc.subject | Remote operation | en_US |
dc.subject | Cyber physical systems | en_US |
dc.subject | Physiological metrics | en_US |
dc.title | A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications. | en_US |
dc.type | Article | en_US |
dc.description.peerreview | yes | en_US |
dc.identifier.conference | MMSys '19: 10th ACM Multimedia Systems Conference, Amherst, Massachusetts June, 2019 | |
dc.identifier.doi | doi.org/10.1145/3304113.3326119 | |
dc.identifier.orcid | https://orcid.org/0000-0001-9055-5592 | |
dc.identifier.orcid | https://orcid.org/0000-0002-6475-005X | |
dc.identifier.orcid | https://orcid.org/0000-0002-5919-0596 | |
dc.rights.access | Open Access | en_US |
dc.subject.department | Software Research Institute | en_US |