Other - Electronics, Computer & Software Engineering TUS:MM: Recent submissions
Now showing items 21-31 of 31
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Enabling human-robot-interaction via augment and mixed reality system.
(Athlone Institute of Technology, 2020-06)This research concentrates on path planning stage of industrial robots, where AR technologies can be utilised by operators with limited background knowledge in robotic programming to: Plan and store end effector ... -
A QoE and visual attention evaluation on the influence of spatial audio in 360° videos
(Athlone Institute of Technology, 2020-06)What is the impact of different types of audio (stereo & spatial) on user QoE (Quality of Experience) and Visual Attention in 360° video environments? -
Anomaly detection in cyber security
(Athlone Institute of Technology, 2020-06)Identify anomalous (outliers) system call sequences in security domain (Host based Intrusion Detection System). -
Evaluating the results of using OERs, PERs, blending and flipping to deliver a computer systems module to Year 1 students.
(Athlone Institute of Technology, 2017-06)Computer Systems 1 is a common module for 1 st year students in the Department of Electronics and informatics in AIT on Level 7 courses The core teaching material for this module comes from the ‘IT Essentials PC Hardware ... -
Using OERs, PERs, blending and flipping to deliver a computer systems module to Year 1 students.
(Athlone Institute of Technology, 2016-06)Computer Systems 1 is a common module for 1 st year students in the Department of Electronics and informatics in AIT on Level 7 courses. The core teaching material for this module comes from the ‘IT Essentials PC Hardware ... -
Demo: A QoE and visual attention evaluation on the influence of audio in 360° videos.
(IEEE, 2020-08-31)360° video, also known as immersive video, is the recording of video content which simultaneously captures scene information in every direction, using an omnidirectional camera. Due to their immersive nature, the popularity ... -
A quality of experience evaluation of an immersive virtual reality application developed to assess spatial auditory ability.
(Athlone Institute of Technology, 2019)In recent years, virtual reality (VR) technology has proven to be a powerful tool to create immersive environments with high quality visual and auditory experiences. Moreover, it can be used as an effective application ... -
The self-generating model: an adaptation of the self-organizing map for intellgent agents and data mining.
(Springer International, 2018-04-19)We present the Self-Generating Model (SGM), a new version of the Self-organizing Map (SOM) that has been adapted for use in intelligent data mining ALife agents. The SGM sacrifices the topology-preserving ability of the ... -
A quality of experience assessment of haptic and augmented reality feedback modalities in a gait analysis system.
(Public Library of Science, 2020-03-23)Gait analysis is a technique that is used to understand movement patterns and, in some cases, to inform the development of rehabilitation protocols. Traditional rehabilitation approaches have relied on expert guided feedback ... -
Quality of experience of virtual reality in industry 4.0.
(Athlone Institute of Technology, 2018-04-24)VR (Virtual Reality) is still a largely novel form of multimedia which has largely been confined to the area of entertainment. As a technology that allows one to freely explore and interact with virtual environments much ... -
Comparing user QoE via physiological and interaction measurements of immersive AR and VR speech and language therapy applications
(Athlone Institute of Technology, 2018-04-24)Virtual reality (VR) and augmented reality (AR) applications are gaining significant attention in industry and academia as potential avenues to support truly immersive and interactive multimedia experiences. Understanding ...